Monday, May 31, 2010

AUSTRALIAN INSTITUTE OF FASHION DESIGNING

Fashion Design & Business: Advanced Diploma
course duration: 2 years full time
cost: $25,300
location: Varsity Lakes, Gold Coast
content: developing a business plan, trend forecasting, production planning, textiles design & development, sales management, production management, visual merchandising, fashion buying, contracts, fashion even management, fashion show production, starting your own fashion business.
deadline for application: 23rd of August 2010
application requirements: list of education completed (dated)

http://www.fashionbusinesscollege.com/advanced_diploma_fashion_textiles_merchandising.html



ACADEMY OF DESIGN

Fashion Design - Advance diploma
course duration: 18 months / 20 hours per week / 3-4 days per week
cost: ? ($300 deposit)
location: Gold Coast
contents: application of the design process, professional presentation & portfolio development, project planning; negotiating the brief; managing client relationships, marketing/styling/illustration, pattern making, garment construction, costing practices & pricing constraints, design research methodologies; visualizing research, garment construction, history of design; research culture & theory, production practices.
deadline for application: 31 october 2010
application requirements: completed year 10 level or higher OR mature age entry.

http://www.academyofdesign.com.au/fashionadvanceddiploma.html

Two Further Study Options - Sam

Option 1 -

Shillington College
Cert IV in Design
CUV40303

Location - Ann St., Brisbane
Cost - Waiting for email reply.
Length of Course - 3 Months part-time

Content - Starting with InDesign, the Adobe publishing tool that is the standard in the design industry, we instil the basics of the graphic design process. Each brief is structured to teach you something new, pushing the program you are exploring and contributing to your final portfolio. Adobe Illustrator and Photoshop are introduced subsequently, enabling you to integrate all three programs.

The design process includes creating rough visuals, brainstorming, thinking laterally, considering design principles, colour and typography. The production process is also covered and includes pre-press and printing methods.

Option 2 -

CATC
Cert IV in Commercial Arts (Graphic Design and Advertising)

National course code: 30674QLD
Provider code: Think - 00246M (NSW), C.V & J.K Fitzpatrick - 01504A (QLD)
CRICOS course code: Think - 066805F (NSW), C.V & J.K Fitzpatrick - 062667K (QLD) &
Location: Gold Coast
Duration: 42 weeks full time or 1.5 years part time
Intakes: February 8, June 7 and October 4
Cost - Waiting for email reply.

Cilla: My Ten Design Commandments

My Ten Design Commandments

1. Thou shalt not promote child labour - http://www.unicef.org/protection/index_childlabour.html

2. Thou shalt not promote tobacco companies - http://www.greenleft.org.au/node/39266

3. Thou shalt not promote unhealthy body images - http://au.reachout.com/find/articles/body-image-how-to-love-the-skin-youre-in

4. Thou shalt not copy other’s creative work under any circumstance - http://www.infobarrel.com/Plagiarism_and_Copyright_Infringement:_Thou_Shalt_Not_Steal

5. Thou shalt always consider the environment when possible - http://www.designvic.com/Knowledge/HotTopics/SustainableBusinessOpportunities.aspx

6. Thou shalt never discriminate against anyone - http://www.hreoc.gov.au/info_for_employers/law/index.html

7. Thou shalt not use child images to promote sexy clothing - http://www.thesun.co.uk/sol/homepage/woman/article1076567.ece

8. Thou shalt not use photographers images without crediting them or paying for their work - http://www.infobarrel.com/Plagiarism_and_Copyright_Infringement:_Thou_Shalt_Not_Steal

9. Thou shalt not use child or slave labour - http://www.justact.org.au/action-38-just-10-cents-to-end-child-slavery/

10. Thou shalt not harm animals for fashion - http://www.da4a.org/sport.htm

Future study options - Ryan

Option 1 -
Bachelor of Games Design


Course duration: 3 years full-time
Cost: $14,860.00
Location: South Bank
Content: Games art and design, moving from art-foundation skills to storytelling, story boarding, cinematography, 3-dimensional modeling, human movement, games level design, computer interface issues, sound design and the influence of games on society.
Deadline for application: February 2011
Application requirements: English speaking, Portfolio ( Works, scripts, storyboards, short stories or still photos ) only work that has been completed in the last 2 years.
Credit Points: 240CP
Program code: 1338
CRICOS code: 061452m

Option 2 -
Bachelor of Digital Media


Course duration: 3 years full-time
Cost: $14,860.00
Location: Gold Coast
Content: 3D Design, Digital Design, Photojournalism, Fine Art and Graphic Design
Deadline for application: February 2011
Application requirements: Portfolio ( only about to use works 2 years from the date applying ).
Program code: 1302
CRICOS code: 066784f

Sunday, May 30, 2010

Where to after this year?

19231 Design fundamentals certificate 4 provides a foundation in design education to build upon. Research two future study options that interest you for further study across all design disciplines .  Note course duration, cost, location, content, deadline for application, application requirements etc. provide a links and logos.

Friday, May 28, 2010

(Kelly) 10 Commandments of Design Ethics

Monday, May 24, 2010

Veronica's 10 Commandments of Design


1. I will not steal other’s artwork whether it be by t-shirt printing, advertisements, without giving them the well deserved credit.


2. I will not take part in sexualisation of children in the media and fashion; through video clips, products that contain inappropriate materials that affect the children’s physical and mental health, sexuality, attitudes and beliefs. Not take part in sexualised images and actions as part of a marketing device.
http://www.bratz.com/

3. I will not take part in designing products that contributed in harming animals or the environment; fur clothing and dumping of materials into the waterways.
http://www.cleanup.org.au/PDF/au/cua-illegal-dumping.pdf

4. I will not take part in cheap labour. Employ work crew and materials from within Australia and Australia only and be sure it isn't taking part in illegal child labour.
http://en.wikipedia.org/wiki/Sweatshop


5. Take part in Copyright. To assure my work and other’s are protected entirely.
http://www.ipaustralia.gov.au/ip/copyright.shtml

6. Respect what is expected of me from a client. Give what I can and accept the negative feedback, instead of taking it to heart, take it on board and get back to work.

7. I will not take part in false advertising. I will not mislead to sell. Customers deserve to know what they are really buying and that every piece of information be on the label on the product.
http://en.wikipedia.org/wiki/False_advertising

8. I will always listen to what clients wan first and then give own advice and see whether they approve.

9. Respect all clients and crew’s rights. Everyone in the design industry treated fairly.
http://www.fairworkaust.com/

10. I will always approach a designer in a professional manner. People judge what they see. Confidence and appearance is the key.

Monday, May 17, 2010

Ten commandments of Design

1. I will critique other designer’s work respectfully and truthfully. I will give more than my own opinion by looking at all aspects and possible views on a project.
http://www.powayusd.com/teachers/kopstad/how2critiqueart/index.htm

2. I will document my progress for the client, other designers and myself. I will do this to forward the design industry and prevent selfishness from success or bitterness from failure.
http://www.ehow.com/how_5916362_document-progress-notes.html

3. I will remove myself from using harmful industries that are connected with sweatshops, animal testing and killing, and chemical and materials that are damaging to the environment. These are industries that I disagree with and should not be used any point.

4. I’ll promise to abide by the copyright laws placed to keep my work and others free from theft. I will do this by patenting or individualizes each of my designed works.
http://en.wikipedia.org/wiki/Copyright

5. I will always bring my utmost enthusiasm and passion to each of my projects. By doing this my projects will always improve in quality, also it will inspire other to show passion in their work.

6. I promise to treat my work-mates and clients with respect and dignity allowing proper teamwork and cooperation to exist in the workplace.
http://www.sitepoint.com/blogs/2009/08/29/how-to-get-respect-in-business/

7. Always stick to the client’s view of the project. It is good to show different paths to the client, but it is up to them alone to decide on what they feel is best for their industry.

8. I will manage my time and resources to best suit the client and the project. I will not procrastinate and delay the project, as it is my careers highest priority.
http://www.time-management-guide.com/

9. To research every project I undertake to prevent misconceptions and other problems like stereotypes.

10. I promise to set an example to the younger generation setting them on a path that promotes rewarding things in life.
My Ethics - by Sara Jane Williams:P

I will not (to the best of my ability) do any thing that is:

1) Harmful to humans - physically, emotionally, mentally or spiritually

2)Harmful to animals

3)Harmful to the environment

I will not (to the best of my ability):

4) Steal ideas, designs or anything created by another

5) Cheat a client by turning in shoddy, poor quality work

I will (to the best of my ability):

6) Use my time wisely and keep good work ethics

7) Respect all religions

8) Be true to me

9) Remain open minded

10) Make love, not war! :D (stay chilled, getting heated never made anyone or anything pleasant)

I realize that this list may seem rather general. My reasoning behind this is that if I was too specific than I would become lazy and allow myself do things that I disagree with, simply because I did not give it enough thought ("it wasn't on the list!"). With this list I will have to ask myself with every action I take "I'm I breaking any of 'my laws'? It will make me research, force me to think (which, last I checked, was a good thing) and make me take everything into consideration, which I will do to the best of my ability! :D Cheers!

Frank Gehry - Sam


Frank Gehry - Little Beaver

The Canadian-American, Pritzker prize-winning architect was first introduced to making furniture in 1954 while serving in the U.S. army.
He is now based in L.A, his buildings and also his private residence have now become tourist attractions.

Frank
designed and invented cardboard chairs in the 70s and 80s. Layers of corrugated cardboard, reinforced by laminating, created an inventive, environmentally conscious, lowbrow alternative to designer furniture that appealed both to architectural artists and middle-class families.

Gehry wanted to use an unconventional material to build innovative chairs to disrupt the highbrow design community's expectations of furniture. His first series, made in 1969-72, was entitled "Easy Edges." He utilized corrugated cardboard's intrinsic strength, pliability, and visual appeal to make simple chairs that ordinary people could use in their dining room, kitchen, porch, or office. With names like "Wiggle Side Chair" and "Easy Edges Side Chair," he actually marketed to middle-class homeowners in department stores by pricing them within their budget. Rather than looking modular or rectilinear, these chairs curve, bend, and squiggle in flowing, wavy lines.

Later, Gehry expanded his side chair designs to make grand, rolling recliner cardboard chairs with ottomans, These look rougher, with offset and stepped corrugations, almost resembling rattan with their natural cardboard brown color. This series was less utilitarian, as the large chairs were meant to be displayed in art galleries, but they also pushed the conceptual boundaries of the purpose of cardboard.

LINKS

www.chairblog.eu › chair designer -
wikipedia.com/frankgehry

www.arcspace.com/gehry_new/







CILLA: Bahar Shahpar



Sustainability is the cornerstone of our manufacturing philosophy. It has become increasingly clear that we can no longer ignore the impact of industry on our health, habitats, and resources, both present and future — it seems only logical to adopt more sustainable practices.

Brooklyn-based Bahar Shahpar is a self-taught designer and a consultant for sustainable style and wholesale sourcing, and is actively involved in several non-profit organizations and projects promoting sustainability initiatives in the fashion, beauty, textile, and building industries.

Producing in New York, Bahar Shahpar designs using only ecologically sound materials, minimizing waste and overall energy consumption in every instance possible. Fibers are evaluated according to the methods used for their cultivation, processing, and finishing, and vintage trims, natural buttons, and unbleached organic cotton linings are incorporated into most pieces.

Combining turn-of-the-century femininity with a sharp playful edge, the line balances style with substance, honoring artisanship while maintaining a commitment to social and environmental responsibility. It is clothing for a cultivated consumer.

Previously, she has owned an art gallery and designed custom accessories in London and New York. In 2005, she debuted her first womenswear line, agricult, inspired by the American frontier.

For Spring/Summer 2007, Bahar launched her eponymous label, focusing on a more modern, less structured form while still drawing from an Edwardian aesthetic. She was featured as part of domino magazine’s 2007 Green List and has been profiled in Lucky, NYLON, ELLE, and WWD.

http://www.sundancechannel.com/lazy/profiles/

http://www.ecosalon.com/bahar-shahpar-eco-pioneer/


Monday, May 10, 2010

Arne Jacobsen 7 chair / 7 Stol / 7 stuhl

10 commandments of design ethics

~ use of animal testing or products; no animal cruelty permitted in design. This includes any testing or use of animal products such as fur.
~ age appropriation; restrictions on certain designs, exposure to inappropriate deigns towards children/adolescences, for example lingerie designs.
~copy write; respect all forms of plagiarism ethics and social responsibility.
~ professional behavior practice; its essential for designers to utilize and maintain a level of professionalism within their behavior practices.
~honesty; honesty is the best policy. Provide honest and impartial advice to clients.
~ comply with all laws, codes and regulations; its essential to obey and laws, codes and regulations within the design industry.
~ value clients standards and expectations; this ensures that you reflect the clients needs, budget and desires.
~ respect for clients and employees; i consider this to be one of the most valuable ethic not only in design but and workplace institution.
~ acknowledge work of others; never take creditability for the work of others
~ time management; always finish work on time and go buy a structured timetable to ensure work is in on final dates.


http://www.stepinsidedesign.com/STEPMagazine/Article/28481/index.html
http://www.odannyboy.com/blog/cmu/archives/000776.html
http://ezinearticles.com/?Professional-Ethics-For-Interior-Designers&id=3116685

SAM - Design Ethics.

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Design Ethics

10 Commandments


1 - Professional conduct

As a graphic designer I will not act in a manner that compromises the status of the design profession.

2 – Confidentiality

I shall maintain the confidentiality of all client information.

3 – Plagiarism and breach of copyright

I shall not, plagiarise work or knowingly breach copyright.

4 – Criticism of another designers work

I shall be fair in the criticism of another’s designers work. I shall not belittle or denigrate the work or reputation of another designer.

5 – Treat co-workers with respect and honesty

I shall deal appropriately with cultural/racial diversity; I will not engage in harassment of any kind.

6 – Respect for animal rights

I will not use any materials that have contributed or will contribute to the harming of animals.

7 – Respect for clients

Keeping the client happy is very important. I will not purposely disrespect a client for any personal gain.

8 – Over-use/wastage of materials

I will not purposely waste design materials.

9 – Enthusiam

Always have the up-most enthusiasm for a clients work and put in hard effort to meet their needs.

10 – Harassment

I will not tolerate any harassment towards myself or fellow co-workers.

LINKS -

http://archive.agda.com.au/aboutagda/more/codeofethics3

http://www.work-ethics.com/toolbox/readinglist.html

http://www.aiga.org/content.cfm/design-business-and-ethics

Ethnics of an Interior Design.

- To provide consistent pricing for each client and project. The decorator’s fee schedule is disclosed to each client before contract signing.

-Value the community by understanding the culture: core beliefs, participation, responsibility, knowledge sharing, and methods of dealing with conflict.

- Keep and respect animal and nature rights and values.
Environmental design involves selecting furniture and carpets that are free of chemicals and hypoallergenic and selecting construction materials that are energy-efficient or are made from renewable resources.

- Working environment
Working conditions and places of employment vary. Interior designers employed by corporations or design firms that will generally work regular hours in well-lighted and comfortable settings. Whilst having a polite, well respected area.

- Respect all clients
In smaller design consulting firms or those who freelance generally work on a contract, or job, basis. They frequently adjust their workday to suit their clients' schedules and deadlines, meeting with clients during evening or weekend hours when necessary. Consultants and self-employed designers tend to work longer hours and in smaller, more congested environments.

- To act with the utmost professionalism at all times; to operate a decorating business with a philosophy of mutual respect, ethical conduct, and upstanding business practices.

- To make every attempt to understand the client’s style, taste, and functional requirements; to create decorating plans that reflect the client’s needs, budgets, and desires.

- To maintain an up-to-date knowledge of trends and new developments in decorating and home fashions; to attend professional seminars, workshops, and training programs to maintain proficiency in decorating.

- All work must be original and creative or copyrighted images.

- All the works in the collection must be by the same person or, if by different people, at least one of them must have contributed copyrightable material to each work in the collection.


http://www.bls.gov/oco/ocos293.htm
http://www.simplesolutionsdesigns.com/code-of-ethics.html
http://www.aiga.org/content.cfm/design-business-and-ethics

MY DISGNER RULES

  • Theory and Practice. You are a part of a group, and you begin to realize that you thought you knew a lot six months ago, but now you only know a fraction of what everyone else seems to know. The learning curve changes.
  • Great deal of success is about fostering good habits early.
  • Be Positive. Having a can-do attitude makes people want to work with you.
  • Try To Make Every Assignment Better Than The Last. When you finish a project, look at it, hard. Scrutinize. Nitpick. Be critical. Do more. Do better. Don’t become complacent. Ever. Complacency is death.
  • Get involved. This is a great way to continue your education at the beginning of your career. Reach out.
  • Have passion. It seems like the inscription on a greeting card, but it’s true, everything is meaningless unless you love what you do, both in the sanctuary of school and out in the real world. Life is too short to spend years acquiring skills for a career you aren’t completely passionate about.
  • Honesty. Tell the truth if you make a mistake. Don’t lie to clients, vendors or bosses, and, most importantly, don’t lie to yourself.
  • Work Hard.
  • Be Kind
  • Ignore the naysayers ^-^


GANI: Ethics in Design

-Anti Fur-
fur is seen high end and exclusive in the world of fashion, though what people don't see is the on going slaughtering of innocent animals in order to create this luxury. fur is murder.
http://www.antifurcoalition.org/

-Exploitation of children-
the exploitation of children is high up on my list of ethics, parents seem to forget or loose sight of whats best for there kids when it come to what the parent wants. the picture is an example of a photographer (Nina Maria Klenivan)
that dressed her son up as Hitler in an aim to convey the message of "we all have a little evil in us" to the audience. what she didn't consider is what effect this might have on her child if he see's these images in later life, i know i wouldn't be impressed especially being a media spectacle as this one. to me this is a prime example of children exploitation.


http://www.metro.co.uk/news/818076-baby-hitler-artist-explains-we-have-evil-in-all-of-us

-Sweat Shops-
although labor in australia is more expensive i think once i explain why i personally would ever send my garments over seas to a sweatshop to get manufactured. sweat shops are a sad place filled with desperate people trying to make a buck. the wages paid in sweatshops (if any) are usually under minimum wage and the owners disregard the laws of paying over time. The working conditions are also poor, people in sweat shops can be exposed to dangerous inhalants, have no health cover, and unhygienic working conditions. sweat shops are slavery.
http://www.aflcio.org/corporatewatch/stop/

-Plastic Packaging-
What i don't understand is why after all this talk of how plastic is damaging our earth, companies continue to use plastic packaging in bulk amounts. for example i work at an optometrist, every day we get in new frames, these frames are not just wrapped in one plastic bag but 2 or some times 3 each, not to mention the bubble wrap, i just don't understand why if we know that the plastic we use isn't biodegradable why do we use it so extensively. we are killing the earth, that's why this is one of my ethics.
http://www.plasticsindustry.com/plastics-environment.asp

-Copyright-
The next of my ethics is copy right, if some thing is not your own to ask permission to use it or acknowledge the author. not having permission in some cases is stealing.
http://en.wikipedia.org/wiki/Copyright

-Loyalty-
to me, when it comes to design it all boils down to trust between the client and the designer. they are paying you and have trust in you to do the right thing on there behalf, for example not ove charging and having unexpected add on's at the end. the way i see it is if your good to them, they will stay loyalty will be with you as a designer.
http://loyaltycreative.com/

-Technology-
what i mean by technology, is not to let it get the best of you, after staring at a screen for 6 hours things seem to get pretty tense between you and your no so quick witted computer. So take a step back, take a half an hour out side and chances are your work will come out better with this new found clear mind. If i ever have any one working for me i would make sure they were doing this. Just relax.
http://health.dailynewscentral.com/content/view/140/62

-Health-
By putting my health first, i all ways seem to get every thing done. health is a major roll when it comes to getting jobs, i mean who wants some one to work for them if they need sick days? so by just taking care of my body and brain i am able to use it to its fullest while doing my design work.
http://en.wikipedia.org/wiki/Sick_leave

-Prioritizing-
while i feel like its the hardest thing in the world to do, as if asking the question "do i want to go out with my friends.. or work?". Its essential that i go with my brain and not my heart this time and say work. its hard to get started but when i get into it i end up enjoying it any way, because I'm passionate about design and in order to make in the industry i must make sacrifices and prioritize.
http://www.time-management-guide.com/prioritizing.html

-Compromising-
This is another essential when it comes to design for me. being able to compromise is a great tool when used correctly, especially when working in a group environment or with a client. if you can calmly and clearly express what your idea is meant to be and justify why you designed it the way you did, often people will grow a closeness to the idea once they understand it. but don't forget about what they like and want, meeting half way is a skill to use to every ones advantage.
http://www.anti-irs.com/offer_in_compromise.html

STACY:Ethics in Design

The dictionary defines ethics as moral code, morals, morality, values, rights and wrongs principles, ideal standards (of behaviour, value system' virtues, dictates of conscience.

What are your 10 commandments of design ethics you are trying to work towards as designer?
Please post a response of 200 words accompanied by reference links
The following article from the american institute for graphic arts is of value